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Thread: New Info!!!

  1. #1

    Default New Info!!!

    I got some new info on Huxley, here it is;

    #1. Lunarite mines will be controllable by outfits, or clans, for income, or for the possible perk of " what does lunarite material do ? "

    #2. CHAINGUN CONFIRMED!

    #3. As I have been seeing....Rocket boot upgrade is most likely confirmed!!

    #4. Huge creatures such as this dude ( Rawr!!! ) have been confirmed to occupy tiny tunnels, along with the power to summon OTHER hybrids of equal or lesser size, all in one hallway...with you...and your pants....which are probably filled with virtual crap as they start popping outta the walls...

    #5.Apartments are for storing vehicles, weapons, and now...upgrades?? Possibly even getting upgraded houses to get more storage room! Imagine owning a virtual mansion for your outfit!(clan)

    #6. sadly...mansions come with a price...and a monthly upkeep price...but still....protects you partially from...*dramatic drums play* Invasions!!! Sieges are now confirmed on non major settlements! YAY!!!!

    #7.can you say......CREATURES??? as far as most know, there will be 200 people verses an unlimited number of hybrids until A0, all the hybrid portals are closed, or B), all the humans die..

    Any more updates you know??? post them here!!!
    [FONT=Georgia]NIGHTHAWKS HIRING.Sig is [/FONT][FONT=Georgia]ŊIgĦŤĦДΨKŞ[/FONT]
    [FONT=Georgia]huxley360.wetpaint.com is still under Construction, Looking for a commander to lead PC gameplay[/FONT]

  2. #2
    Senior Member Silenoz666's Avatar
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    Default Re: New Info!!!

    Sounds cool, but sources?
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  3. #3
    Training Grounds
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    Default Re: New Info!!!

    source and/or sources?

  4. #4

    Default Re: New Info!!!

    the chaingun, I got off a screenshot at webzen,

    apartments have been confirmed for a while,

    rocketboots, a forum somewhere....maybe xbox.com I think...

    as for the 200 vs <><> guys, Not sure where I heard of it...
    lunarite mines controllable was in another topic toward the end of this forum,

    raids I heard at school,

    that big dude in hallways/mines/lairs are kind of obvious....why WOUNDNT that be there? and I heard it in another forum on www.Xbox.com

    house upgrades, again.....kind of obvious....there is supposedly DOZENS more unrevealed/unseen weapons...where would we put em all? Our dresser drawer? Ha!
    [FONT=Georgia]NIGHTHAWKS HIRING.Sig is [/FONT][FONT=Georgia]ŊIgĦŤĦДΨKŞ[/FONT]
    [FONT=Georgia]huxley360.wetpaint.com is still under Construction, Looking for a commander to lead PC gameplay[/FONT]

  5. #5
    Senior Member Silenoz666's Avatar
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    Default Re: New Info!!!

    Meh, so some of that info is reliable.....
    Xbox Live Gamertag: Haborym Abaddon

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  6. #6
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    Default Re: New Info!!!

    Too bad it'll play like UT. Wee bunny hoppers!

  7. #7
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    Default Re: New Info!!!

    And the broken record begins once again...

  8. #8
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    Default Re: New Info!!!

    sounds very advance. I am just ready to snipe some ground troops!


    "Salvation"

  9. #9
    Senior Member Corbs's Avatar
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    Default Re: New Info!!!

    Quote Originally Posted by vbl View Post
    Too bad it'll play like UT. Wee bunny hoppers!
    I beg to differ. I love bunny hopping

  10. #10

    Default Re: New Info!!!

    I doubt it will play ANYTHING like UT....for 3 reasons...
    A) It's just using Unreal GRAPHICS system...not gameplay at all!
    B) more weapons, plus upgrades/houses Equals NOT UT AT ALL!!!
    C)UT hasn't had a game come out and claim it will win awards BEFORE it comes out.. Huxley has...and it will win them...
    [FONT=Georgia]NIGHTHAWKS HIRING.Sig is [/FONT][FONT=Georgia]ŊIgĦŤĦДΨKŞ[/FONT]
    [FONT=Georgia]huxley360.wetpaint.com is still under Construction, Looking for a commander to lead PC gameplay[/FONT]

  11. #11
    Super Moderator Felix12g's Avatar
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    Default Re: New Info!!!

    Sorry, but none of that actually adds up.

    For A, you should really watch some of the videos and read the articles. So far these have all shown the same style of gameplay as UT.

    B has absolutely nothing to do with gameplay. Those are features.

    C just doesn't make any sense.


    If you don't like UT gameplay you probably won't like Huxley. The entire premise behind huxley is fast paced constant action rivaling Quake and UT.
    If you can't describe what you are doing as a process, you don't know what you're doing.
    ~W. Edwards Deming

  12. #12
    Senior Member Corbs's Avatar
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    Default Re: New Info!!!

    Also specops54, you should really refer to the news you're posting.

    The interview from Jason Ocampo @ GameSpot said:
    Huxley really looks like it takes the fast-paced, twitch-based combat of Unreal Tournament and applies it on a massive scale, as well as adding online role-playing elements and persistence.
    I mean. as Felix12g pointed out, everything out there shows it will be similar to the UT gameplay. Now, when I say similar, I'm definately not saying it will be the same. Don't get me wrong here.

  13. #13
    Senior Member Silenoz666's Avatar
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    Default Re: New Info!!!

    Quote Originally Posted by specops54 View Post
    I doubt it will play ANYTHING like UT....for 3 reasons...
    A) It's just using Unreal GRAPHICS system...not gameplay at all!
    B) more weapons, plus upgrades/houses Equals NOT UT AT ALL!!!
    C)UT hasn't had a game come out and claim it will win awards BEFORE it comes out.. Huxley has...and it will win them...
    It will play a lot like UT.

    A) The engine can mean it will play like the engine, or just look like it.
    B) That's rewards/out of gameplay experiences, nothing to do with how the shooting will go down.
    C) What....?
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  14. #14
    Training Grounds
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  15. #15
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